BUG REPORT: The Mac version keeps crashing when I press enter to continue past the title screen. I'm running Monterey 12.6.7 In addition, the web version appears to have no audio.
Don't store scores and settings in the home directory, on Linux at least. You should follow XDG base directories for that. You should do something like XDG_CONFIG_HOME/sandtrix/settings.properties for settings, and XDG_DATA_HOME/sandtrix/highscores.data for high scores.
If you still want to name directories with the game's version, do something like XDG_CONFIG_HOME/sandtrix/1.4/settings.properties.
For MAC, follow this. And for Windows systems, you should do something like this.
This is really good, a really original take on the original game and it plays really well. As soon as you get the idea it becomes really fun. I do have the feeling the blocks speed up a bit too much when you play longer.
I keep thinking about this game. Maybe it's my lack of skill speaking, but I feel like I'm often forced to screw myself up due to unfavorable RNG. Could you reduce the number of possible colours, or maybe make it a player option? Also, the "easy" difficulty still feels way too hard for a newbie. I encouraged my wife to try (she loves Tetris), and I think she got maybe one line, and she didn't want to play again due to the difficulty. She should love it because it's so damn clever.
Here is a quick icon I made based on the itch.io photo: sandtrix.ico 1. copy game exe 2. paste shortcut on desktop (right-click > paste shortcut) 3. right-click > properties 4. change icon > browse > find sandtrix.ico 5. ok and apply
- Starting people on the middle difficulty by default, when they're not even sure how to play yet, seems like a bad idea.
- The high score screen forcing players to enter something is annoying.
- It wasn't obvious what color the next piece was going to be. After some examination I found where it was indicated, but the fact that the block wasn't that color seemed unintuitive.
I love the idea of this game. Many years ago I made a few sand simulations like this, I made a few Tetris-like games and I never got the idea to connect it into one game! It’s lovely, intriguing and hard as hell!
Me and my friends have spent hours on this, it's amazing, thank you so much. I know this is probably not a priority, but for some reason the game shows up very small on Steam Deck, which is a shame. Do you know of a quick way to fix this?
Really neat twist! but also felt really really hard and frustrating when the color you were not looking for came down and you were basically forced to screw yourself.
same thing happens in normal tetris as well there is no way to fix it without making the game boring and real skill in these games are being able to unscrew yourself
On the web version: introduction adverts load perfectly fine.
Game doesn't. (Just a black screen)
Delving further into finding some error log on the browser, I see that you've set the iframe to src="https://files.crazygames.com/sandtrix/8/index.html", so as to allow clipboard read and write. Why is this? The iframe also requests microphone as well.
Because I have default denied access to these things over practical security concerns, does this mean the game cannot run?
This is an absolutely brilliant and mind-bending twist on the classic. I think anyone with a familiarity with Tetris will have a particularly difficult time (as I did) because you need to think about this game so differently in spite of its similar premise.
If I had a few minor suggestions it would be this: Up (or W) is typically quick-drop in Tetris, as I'm sure you're well aware. It would be nice to have this feature.
The game is also quite difficult. It just takes practice, of course, but I feel like the easy mode should be even easier-- so easy that somebody can spend the first few blocks just experimenting with the buttons and the mechanics.
As others have said, this needs a mobile version. EDIT: I somehow didn't see that the web version works on mobile. Problem is: it's played in landscape mode, which is uncomfortable. It also highlights the need (imo) for the game space to be taller.
PS: I accidentally bought the game on my other account (CatIllusion). I promise I'm not free-loading. :P Hahaha
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Hey I though you should know your game got ripped off!
I got on add on insta for a mobile game called "Sandtris" form "Voodo" It was made a few days ago and is just a total copy of your game!
I hope my comment helps and I wish you luck! If you want I can send a screenshot of the add too.
BUG REPORT: The Mac version keeps crashing when I press enter to continue past the title screen. I'm running Monterey 12.6.7 In addition, the web version appears to have no audio.
I love this game! Any chance of an Android version on the roadmap?
I really like the graphics. This is difficult!
I didn't know itchio had ads
I love this game so much ─ thanks for making and sharing it :DD
ok
Don't store scores and settings in the home directory, on Linux at least. You should follow XDG base directories for that. You should do something like
XDG_CONFIG_HOME/sandtrix/settings.properties
for settings, andXDG_DATA_HOME/sandtrix/highscores.data
for high scores.If you still want to name directories with the game's version, do something like
XDG_CONFIG_HOME/sandtrix/1.4/settings.properties
.For MAC, follow this. And for Windows systems, you should do something like this.
Its now stored in the working directory.
Even better honestly.
This is really good, a really original take on the original game and it plays really well. As soon as you get the idea it becomes really fun. I do have the feeling the blocks speed up a bit too much when you play longer.
haha i still have the version that is called setris
Same. I even tipped 6.90 for it.
Nice!
My highscore on endless easy mode is 869.645
Olá Ótimo Jogo quando Sai a Versão Android? Estou ansioso para jogo esse jogo no meu Android. Resumindo quero baixar esse jogo e jogar muito kkkk
green difficulty is very difficult.
The description says 5 difficulty settings, but with the latest release (1.4), I can only find 3 difficulty settings in the game.
You are right thanks, I just changed it.
Sstill 3 difficulty settings as of 1.5 (windows). And green difficulty is painfully hard.
Also how does the color randomizer work?
I keep thinking about this game. Maybe it's my lack of skill speaking, but I feel like I'm often forced to screw myself up due to unfavorable RNG. Could you reduce the number of possible colours, or maybe make it a player option? Also, the "easy" difficulty still feels way too hard for a newbie. I encouraged my wife to try (she loves Tetris), and I think she got maybe one line, and she didn't want to play again due to the difficulty. She should love it because it's so damn clever.
Any plans to release this game for the original Game Boy or Game Boy Color or even Game Boy Advance?
Would love to play this on the physical hardware including the Pocket Analogue.
No. I don't think gameboy hardware can handle this.
i suck at this game
Fun game
Here is a quick icon I made based on the itch.io photo: sandtrix.ico
1. copy game exe
2. paste shortcut on desktop (right-click > paste shortcut)
3. right-click > properties
4. change icon > browse > find sandtrix.ico
5. ok and apply
Interesting idea. My notes:
- Starting people on the middle difficulty by default, when they're not even sure how to play yet, seems like a bad idea.
- The high score screen forcing players to enter something is annoying.
- It wasn't obvious what color the next piece was going to be. After some examination I found where it was indicated, but the fact that the block wasn't that color seemed unintuitive.
I love the idea of this game. Many years ago I made a few sand simulations like this, I made a few Tetris-like games and I never got the idea to connect it into one game! It’s lovely, intriguing and hard as hell!
Love this!!!
Me and my friends have spent hours on this, it's amazing, thank you so much. I know this is probably not a priority, but for some reason the game shows up very small on Steam Deck, which is a shame. Do you know of a quick way to fix this?
There's a reddit post about it here:
https://www.reddit.com/r/SteamDeck/comments/14kn1k2/any_fix_for_this_i_installed...
The most original take on Tetris I've ever played.
Let me rotate left and right with Z and X, please. And I do wish the color of the block were more visible on the incoming block
Really neat twist! but also felt really really hard and frustrating when the color you were not looking for came down and you were basically forced to screw yourself.
same thing happens in normal tetris as well there is no way to fix it without making the game boring and real skill in these games are being able to unscrew yourself
Yeah, the trickle of the colors really gets you though since 1 pixel separation will stop a match.
I really love this game.
I love tetris-likes and this is one of the coolest ones ive seen so far! awesome job!
On the web version: introduction adverts load perfectly fine.
Game doesn't. (Just a black screen)
Delving further into finding some error log on the browser, I see that you've set the iframe to src="https://files.crazygames.com/sandtrix/8/index.html", so as to allow clipboard read and write. Why is this? The iframe also requests microphone as well.
Because I have default denied access to these things over practical security concerns, does this mean the game cannot run?
I'll look into it.You can play the web version without the iframe here: https://www.crazygames.com/game/sandtrix
hey this is cool but maybe you could make a mode with water it would be creative or a mode where all the sand changes colors every 20 seconds.
If this game would've participated in a Game Jam it would won it instantly, definetely the most creative idea I've seen a while.
Thank you glad you like it!
Is it developed with unity?
May I know what plugin is used by Falling sand?
Java + LibGDX
Nice one.
i really like this twist on tetris! this game is really difficult though
you should make this into a rom for gameboy color or advance
I doubt gameboy hardware could handle this.
Will there be an android apk at some point?
Not planned right now
nice game, but im too stupid even on easy
Great Tetris variant. I like the dynamic behaviour of the elements that melt into sand. You did realy a great job!
This is an absolutely brilliant and mind-bending twist on the classic. I think anyone with a familiarity with Tetris will have a particularly difficult time (as I did) because you need to think about this game so differently in spite of its similar premise.
If I had a few minor suggestions it would be this: Up (or W) is typically quick-drop in Tetris, as I'm sure you're well aware. It would be nice to have this feature.
The game is also quite difficult. It just takes practice, of course, but I feel like the easy mode should be even easier-- so easy that somebody can spend the first few blocks just experimenting with the buttons and the mechanics.
As others have said, this needs a mobile version. EDIT: I somehow didn't see that the web version works on mobile. Problem is: it's played in landscape mode, which is uncomfortable. It also highlights the need (imo) for the game space to be taller.
PS: I accidentally bought the game on my other account (CatIllusion). I promise I'm not free-loading. :P Hahaha
how did you make it worse - setris was so much better: the preview was viewable and there was a button to rotate it which isn't the up arrow