You might consider following the Tetris Guideline controls, it's kind of strange to have up and A rotate clockwise, and no keys bound to rotate counterclockwise. I don't think most people would expect that!
I find myself wishing I could rotate counterclockwise frequently even if it probably makes little difference. That said most tetris rules don't apply here since stuff like wall kicking and pivot rules don't really apply in a sandy environment.
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Wow cool! I love the combo system and how intense it gets when the stack raises.
https://tetris.fandom.com/wiki/Tetris_Guideline#Guideline_Versions
You might consider following the Tetris Guideline controls, it's kind of strange to have up and A rotate clockwise, and no keys bound to rotate counterclockwise. I don't think most people would expect that!
I thought about it but didn't find it necessary to rotate counter-clockwise in this game.
I find myself wishing I could rotate counterclockwise frequently even if it probably makes little difference. That said most tetris rules don't apply here since stuff like wall kicking and pivot rules don't really apply in a sandy environment.